Update: Game archive
The process for converting text file archives of Diplomacy games into dipl.io games is set in stone at this point. The results are outstanding. A processed game demonstrates the good, but more importantly, the bad. On one hand, maps are taking unit orders and rendering them excellently. Then there’s the unexpected behaviour, the things I’d never find spoofing bogus games myself. I’ve squished more adjudication bugs in the past few days than many months prior to that. These games have been an invaluable resource in quality control.