Archive for April 2016

Version 0.0.5 released

dipl.io has achieved playability and has earned the 0.0.5 version! Game creation, move input, accurate adjudication, it’s all there. Compared to 0.0.4, which lasted nine months or more, 0.0.5 will be comparatively quick on the road to 0.1. The goal is…Continue Reading →

Woohoo

Everyone needs someone to remind you your works can be used for evil. Yesterday I sifted through results of emails dipl.io sends out. Interestingly, woohoo@woohoo.com requested a ridiculous number of email verifications. At some point woohoo.com had had enough and blocked…Continue Reading →